AI Insights · Timothy · April 2022
Top 5 Soccer Games Performance in Switzerland Q1 2022
A look at the performance of the top 5 soccer game apps in Switzerland during Q1 2022, including trends in downloads, revenue, and active users.
The first quarter of 2022 saw varied performance among the top 5 soccer game apps in Switzerland, according to data from Sensor Tower. Here's a detailed look at the weekly trends in downloads, revenue, and active users for these popular games.
Rocket League Sideswipe from Psyonix LLC experienced a decline in weekly downloads, starting from around 13.6K at the end of December and dropping to approximately 1.5K by the end of March. The game had a significant number of weekly active users initially, with around 67.7K at the end of December, but this number steadily declined to about 28.1K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts saw a fluctuating pattern in weekly revenue, peaking at approximately $44.5K in the last week of January and closing the quarter at around $29.8K. The downloads were relatively stable, with a slight increase towards the end of the quarter, ending at about 3.5K weekly downloads. Active users showed a positive trend, growing from 36.4K at the end of December to approximately 47K by the end of March.
Soccer Superstar from Real Free Soccer had modest revenue figures, peaking at $127 in the third week of February. Weekly downloads remained fairly constant, ending the quarter with around 2K downloads. The active user count was stable, hovering around 19K throughout the quarter.
Mini Football - Soccer game by Miniclip.com showed a varied revenue trend, with a peak of approximately $5.5K in the first week of January and ending the quarter at around $3.2K. Downloads were relatively stable, with minor fluctuations, closing the quarter at around 1.6K. The active users remained steady, maintaining around 6.5K by the end of March.
Football Strike, also by Miniclip.com, had a varied revenue stream, peaking at about $3.9K in the first week of January and ending March with approximately $1.8K. Weekly downloads saw a slight increase towards the end of the quarter, reaching about 1.7K. The game maintained a stable number of active users, around 26.5K by the end of March.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.